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Flash Timer events with Action Script 3
This is my firs post and welcome to my blog, let me show you how use timer events with ActionScript 3.0.
The first step in using the Timer class is to create an instance of the class:
var timer:Timer = new Timer (delay:Number, repeatCount:int);
The class constructor takes two arguments, the first is mandatory, and specifies the delay, in milliseconds, before the timer event is fired. The second parameter is optional and is the number of times the event fires. Omitting the second parameter will cause the event to fire infinitely, each time after the especified delay, similar to prior setInterval() implementations. Using a positive value, such as 1, will cause the event to fire that many times (again after the specified delay), similar to prior setTimeout() implementations.
See the follow example:
var timer:Timer = new Timer (1000);
timer.addEventListener(TimerEvent.TIMER, onTimer);
timer.start();function onTimer(evt:TimerEvent):void{
loader.rotation +=10;
} -
Free Underwater Images Pack

Hi Guys, here you are free underwater backgrounds pack with differents colors. All images are in JPG format. You can uset them for your personal or commercial projects.
The size of the images are:2200px width and 1907px of height.
You can use them for background websites, twitter or applications.


Hello everyone, this time they have an HD apple wallpaper for desktop, mobile, psp and iphone with wood and minimalist style. 











